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Old 03-30-2007, 01:10 PM  
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Default Lag fixes in raid zones

So has the update fixed lag for anyone. I haven't noticed an improvement but then I haven't been in MIS since the patch.
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Old 03-30-2007, 01:13 PM  
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Default Re: Lag fixes in raid zones

De-Level lag is seemingly gone.

Mass Charm Lag, and Mass Dispel Lag, currently unknown, unless somebody has been in EH.
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Old 03-30-2007, 01:18 PM  
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Default Re: Lag fixes in raid zones

As of last night, the lag on Gardener associated with the charm, etc is gone.
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Old 03-30-2007, 01:54 PM  
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Default Re: Lag fixes in raid zones

I guess that's good news for the guilds stuck on the 2nd floor of EH who couldn't find a way to accomodate for the charm lag. I'm thinking Gardner is going to be too easy without that lag now though.
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Old 03-30-2007, 02:02 PM  
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Default Re: Lag fixes in raid zones

How is the whole raid reviving at once? That shared similar "lag" issues to delevel, charm and the rest at least from a spell and character update perspective. Thanks for the updates though its nice to hear that its working.
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Old 03-30-2007, 02:22 PM  
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Default Re: Lag fixes in raid zones

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Originally Posted by Aeralik View Post
How is the whole raid reviving at once? That shared similar "lag" issues to delevel, charm and the rest at least from a spell and character update perspective. Thanks for the updates though its nice to hear that its working.
Haven't had an issue with lockups yet. Seemingly gone. But we havent tried it in zones most associated with that issue ala FTH, CWM(anyone still wipe here). Charm lag is minimal/gone, delevel lag is minimal/gone, debuff lag minimal, Spell timer in MMcastle unknown right now. Props to the dev who optimized this client. Although it makes many encounters alot easier. It beats the frustration of playing in IMMENSE lag and lockups.

It will be interesting to see how the devs are going to make thex castle a chalenging raid zone.

Last edited by gungo; 03-30-2007 at 02:24 PM.
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Old 03-30-2007, 02:26 PM  
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Default Re: Lag fixes in raid zones

What'd you do to fix it? o_O
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Old 03-30-2007, 02:55 PM  
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Default Re: Lag fixes in raid zones

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Originally Posted by Aeralik View Post
How is the whole raid reviving at once? That shared similar "lag" issues to delevel, charm and the rest at least from a spell and character update perspective. Thanks for the updates though its nice to hear that its working.

everything seems to be working good so far. Im impressed, and i find it funny cause i honestly thing the eq2 devs troll eq2flames more then the official SoE forums.
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Old 03-30-2007, 03:11 PM  
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Default Re: Lag fixes in raid zones

I heard from sources that avatar of hate used to be an uber bitch because of the add delevels pretty much lagged out all of nek forest. We didnt have any delevel/lag issues at all with the encounter.
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Old 03-30-2007, 03:56 PM  
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Default Re: Lag fixes in raid zones

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Originally Posted by Aeralik View Post
How is the whole raid reviving at once? That shared similar "lag" issues to delevel, charm and the rest at least from a spell and character update perspective. Thanks for the updates though its nice to hear that its working.
Revivial is fine, lockups seem to be minimal with wipes, but we only wiped 2 times last night so it was not that large of an issue anyway.

I was more impressed with the fact that the flow of the Gardener fight is excellent now that the lag issues have been removed.

The only problem with last night was that I got ported 3 seperate times, and the zone loaded real slow for me after this..not sure if it was me or the zone itself, but I hardly ever experience lag on my end.

I would be more grateful if you guys could give a little notice..or maybe some sort of re-entry because we did not see a patch last night and all of a sudden a ninja update gets thrown in at 11EST (we always plan around this)..and we planned on leaving the zone open because it took 4 hours to get to Gardener and was 12EST and most people had to log being a work day on Friday..so that sucked

Last edited by stryph; 03-30-2007 at 03:59 PM.
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