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View Poll Results: Avatars:
They should split their timers or come up with some other solution to make them spawn faster 163 81.50%
They should leave them as they are 37 18.50%
Voters: 200. You may not vote on this poll

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Old 04-15-2007, 12:55 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by Tater View Post
Well im sure the devs didnt intend for the rumbler to be impossible. So thats unintended. And im sure CL intended to kill valor both times so yea your dumb.
I am quite sure the developer intended the mob to be as they coded it. Since it was to hard. It needed to get adjusted BUT when did they MAKE you decide when that is the occasion.
And seriously tater you are the dumbest imbreeded hick i have ever met. It wasn't the intent to kill a mob, but the intent to exploit a mob or abusing the game mechanics. Please go back to flipping fries at Mcdonalds.
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Old 04-15-2007, 12:56 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by Widem View Post
there is no way you can convince me your guild just packed up shop and left everytime they saw the rumbler...they either yelled it or used another popular unitended game mechanic which is creating many different instances till you get the one you want.
I was not there every time CL has ever done EH, but they tell me that they never yelled the Rumbler, ghosted to see if it was up, or anything else that was a questionable tactic.

I believe them, because these are people I have no reason to disbelieve.

But none of this really matters, why do you keep bringing it up - I've already said I really don't care whether or who did this any longer. I only responded above to clarify your facts.
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Old 04-15-2007, 01:00 PM  
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Default Re: holy crap make avatars spawn faster

I flip fries now weeeee
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Old 04-15-2007, 01:00 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by Pinski View Post
There's a difference between avatar spawn mechanics and normal contested spawn mechanics, a huge difference.

When you killed Terrorantula in SS1, you started the timer for SS1. When you killed Terrorantula in SS2, you started the timer for SS2. They were not linked in anyway. Avatars however, ARE linked between the 2 instances. That is the big difference. I can't believe people don't understand this. Avatars have 1 giant spawn table. Terrorantula had unique spawn tables that were different in each zone. If you had Terrorantula up in SS1 and SS2 today, they both would not spawn the exact same time the next time if you killed them. Why? BECAUSE THEY AREN'T CONNECTED.

See the fucking difference now? If you don't, well I don't know what to say. All I'm seeing is that ooh Terrorantula and Avatars share the same spawn mechanic, wait a second. THEY FUCKING DON'T, so you can't even use them to compare each other.
The point is pinski whether the timers are shared or not. They spawn as coded. Not becuase Cl abused game mechanics in anyway. This whole tiff is comparing rumbler to avatars and yelling the rumbler to despawn him was an abuse of game mechanics.

NOW if CL intentionally spawned multiple instances and farmed CL 2 over and over to farm the avatar that would be an abuse of mechanics and thus an exploit.

The whole poitn is moot because your wrong. The devs have alreayd flat out stated thee rumbler was an exploit. Tell me this was ANYONE ever suspended when the 3P mobs were killed ove rand over?
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Old 04-15-2007, 01:11 PM  
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Default Re: holy crap make avatars spawn faster

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First off if you knew how to read he said he would do the same thing...

Second SOE doesnt want you doing it b/c they are death touching the xtra mobs.

The rumbler was 100% broken and that was 1 of many ways people used to get around the rumbler. there is no way you can convince me your guild just packed up shop and left everytime they saw the rumbler...they either yelled it or used another popular unitended game mechanic which is creating many different instances till you get the one you want. To be honest id be willing to bet whoever designed that encounter was thanking god players had found a way to bypass it so he had more time to fix the encounter or else a shitton of content would have been wasted for a long time.

Now both ideas behind are fundametally the same which you fail to see. and i would write it in crayon for you but i dont think thats a text option. /yelling, ghosting or whatever the fuck the rumbler you are going to do provided you no immediate loot but saved you the week lockout timer and let you continue through the zone to play the content. You going into separate instances to kill Valor saved you the week respawn timer so you could get loot faster. the same fucking end with slightly different means. furthermore bypassing what was clearly broken to continue the game which fucking 100% of every other guild had found 1 way or another to bypass him through questionable means is completely wrong in your eyes. whereas spawning xtra instances to get loot faster is completely ok. if we figured out how to spawn xtra mobs you would have thrown a shitfit.

LFG im not going to sugarcoat this at all. The reason gaige made such a shitfit about it was b/c we made fun of him all the time b/c he was a dumbass. You couldnt hear this b/c of course you cant use vent but he was fucking driving everyone fucking insane. I honestly believe you got caught in his whirlwind, when he found what for him was a good moment to leave b/c he then had an scapegoat for why he left. This entire situation once again shows how much of a fucking hypocrit you are. You prove it time and time and time again. and to top it off you fucking stuborn as shit and i dont know if you just really cant see it or are to proud to admit it. whichever the case its pretty fucking apparent to everyone.
No SOE deathtouched a mob a guild that actively tried to spawn multiple copies. Big difference that a mob that naturally spawned instead of a mob that was forced to spawn by the abuse of mechanics.

And the rumbler was NEVER broken. The devs never said anythign was wrong w the rumbler. Was it to hard. yes it was. But that doesnt mean it is broken. IS naggy broken because he is unkillable. NO. The fact was peopel decided the rumbler was to hard so they found a way, anyway they could to abuse the mechanics to get aroudn him. At first people were mem wiping the rumbler. SOE obviosly aware at this point how hard the rumbler was. Made him mem immune. Still guilds had trouble so then they decided to abuse mechanics and despawn ring events. An act already know as an exploit.

even after is a stated exploit by developers on this site. People continued to yell the rumbler. These people intentionally and unequivically abused mechanics to exploit a mob with full knowledge.

Thats the difference between a naturally spawning mob and peopel who yelled the rumbler. Intent, knowledge, and ability.
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Old 04-15-2007, 01:33 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by gungo View Post
No SOE deathtouched a mob a guild that actively tried to spawn multiple copies. Big difference that a mob that naturally spawned instead of a mob that was forced to spawn by the abuse of mechanics.

And the rumbler was NEVER broken. The devs never said anythign was wrong w the rumbler. Was it to hard. yes it was. But that doesnt mean it is broken. IS naggy broken because he is unkillable. NO. The fact was peopel decided the rumbler was to hard so they found a way, anyway they could to abuse the mechanics to get aroudn him. At first people were mem wiping the rumbler. SOE obviosly aware at this point how hard the rumbler was. Made him mem immune. Still guilds had trouble so then they decided to abuse mechanics and despawn ring events. An act already know as an exploit.

even after is a stated exploit by developers on this site. People continued to yell the rumbler. These people intentionally and unequivically abused mechanics to exploit a mob with full knowledge.

Thats the difference between a naturally spawning mob and peopel who yelled the rumbler. Intent, knowledge, and ability.
how the fuck are you comparing nagafen with the rumbler...nagafen in no way shape or form needs to be killed the only reason he is even attackable to people could laugh about how maybe one day they might be able to go kill him. at the time they made him immune to memblur they didnt realize he was broken. and yes fucking broken it was broken as in the encounter was not working as intended. the reason Valor wasnt killed for CL is b/c they probably werent aware of the fact it was happening until people bitched later and now they are using GMs as an iterim means until a permanent fix can be made.

EDIT: got rid of some pronouns

Last edited by Widem; 04-15-2007 at 01:35 PM.
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Old 04-15-2007, 01:46 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by Widem View Post
how the fuck are you comparing nagafen with the rumbler...nagafen in no way shape or form needs to be killed the only reason he is even attackable to people could laugh about how maybe one day they might be able to go kill him. at the time they made him immune to memblur they didnt realize he was broken. and yes fucking broken it was broken as in the encounter was not working as intended. the reason Valor wasnt killed for CL is b/c they probably werent aware of the fact it was happening until people bitched later and now they are using GMs as an iterim means until a permanent fix can be made.

EDIT: got rid of some pronouns
It was meaningless comparison to show a mob that is designed to be to hard to kill. The rumbler was NOT broken. It was to hard. Big difference. Even if it was Broken and caused some fatal game error. That is not justification to use a known exploit. But it didn't. the aoe's were just to hard. That does nto mean is is broken. If a mob is to easy it is not consdeired broken. If a mob is to hard it is not consdiered broken. Both need to be adjusted. But that is not YOUR decision to determine what is broken or not.

No dev ever claimed the rumbler was broken. It was implemented EXACTLY as it was designed. l

Last edited by gungo; 04-15-2007 at 01:47 PM.
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Old 04-15-2007, 01:49 PM  
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Default Re: holy crap make avatars spawn faster

Just a quick question because im curious, but how many avatars have spawned on some other servers? Cause im hearing some servers have had up to 6-7 since the patch, we have only had Valor on the day SoE patched.

Leave it to sony on making the only contested worth something completely pointless now.
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Old 04-15-2007, 01:53 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by Psykil View Post
Just a quick question because im curious, but how many avatars have spawned on some other servers? Cause im hearing some servers have had up to 6-7 since the patch, we have only had Valor on the day SoE patched.

Leave it to sony on making the only contested worth something completely pointless now.
afaik there is a way to spawn avatars over and over.
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Old 04-15-2007, 01:57 PM  
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Default Re: holy crap make avatars spawn faster

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Originally Posted by gungo View Post
The point is pinski whether the timers are shared or not. They spawn as coded. Not becuase Cl abused game mechanics in anyway. This whole tiff is comparing rumbler to avatars and yelling the rumbler to despawn him was an abuse of game mechanics.

NOW if CL intentionally spawned multiple instances and farmed CL 2 over and over to farm the avatar that would be an abuse of mechanics and thus an exploit.

The whole poitn is moot because your wrong. The devs have alreayd flat out stated thee rumbler was an exploit. Tell me this was ANYONE ever suspended when the 3P mobs were killed ove rand over?
You are dumb Gungo. Way to miss the point of my post. Was anybody suspended because of the Rumbler incident. No, was it an exploit. Technically yes it was an exploit. THIS IS THE EXACT SAME SITUATION BEING PLAYED OVER AND OVER AGAIN. Yet nobody seems to care. It is an abuse of game mechanics due to the fucking way avatars spawn. It is not a fault of the players, nobody is blaming anybody but SoE. But the fact is, the situations are the same fucking thing. Loot was gained which should not have, since nobody seems to care, I put an exact reasoning behind mine. CL2 on Butcherblock had the Valor DESPAWNED SO THAT AFTERMATH WOULD NOT KILL IT. Get it, if that can happen on 1 server, it should be happening on EVERY SERVER. Therefore, loot was gain which should not have happened. It's the EXACT same scenario as the rumbler. Loot was gained off the tender which should not have been due to the rumbler not being legitimately killed. Get it now? See the exact same situation happening again and again. If 1 GM decides to despawn an avatar it says that all GMs should be doing it, and therefore it is a fault of SoE for having GMs not doing their job by watching the game and despawning the avatars which should NOT be up.
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