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  1. #11
    Tengo un fuego en mis pantalones!
    Join Date
    Oct 2006
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    2,446
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    Choatly
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    Retired
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    Permafrost

    Default Re: guild raid progression web site

    Quote Originally Posted by Tater View Post
    Lot of good guilds on that list
    It's a very nice site that would work much better then updating a forum thread. You should check out its functionality, instead of being sarcastic about the guilds that are checking it out.


    "Seriously, call Kenny Loggins 'cause you're in the danger zone."

  2. #12
    Bringin the Heat
    Join Date
    Oct 2006
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    807
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    Default Re: guild raid progression web site

    from coder to coder....might wanna double check your javascript =)

    in your expandone() function:
    var selectedItem=document.dropmsgform.dropmsgoption.se lectedIndex

    problem is, dropmsgform doesnt exist anywhere on the home page. might wanna just make the php echo that function into the pages u actually use it on, so it doesnt screw up the others.

    or you could just make the expandone() function take the object as an argument, this way you can use it on multiple pages with different object names (if you need to).

    oh also, ur missing semicolons on almost every jscript line

  3. #13
    Member
    Join Date
    Dec 2006
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    54
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    Default Re: guild raid progression web site

    Quote Originally Posted by Manyak View Post
    from coder to coder....might wanna double check your javascript =)

    in your expandone() function:
    var selectedItem=document.dropmsgform.dropmsgoption.se lectedIndex

    problem is, dropmsgform doesnt exist anywhere on the home page. might wanna just make the php echo that function into the pages u actually use it on, so it doesnt screw up the others.

    or you could just make the expandone() function take the object as an argument, this way you can use it on multiple pages with different object names (if you need to).

    oh also, ur missing semicolons on almost every jscript line
    Yah ok you got me there, I actually know jack squat of javascript. I do know about the null object and yah I understand why its being thrown. the only place its used is for the kill menu's (so ppl dont enter to 15 forms right in the face)

    It's actually on my list of things to get rid of. Over the past weekend we rewrote a lot of it to use the smarty template system, and one of the last things I plan to do is just use CSS do hide/display the menu's.

    there are still some inconsistencies that you dont see unless you are in the code, just because originally it was written with printf statements and now its mainly using templates and generic functions.

    I just dont know enough of Javascript to work with it yet, so its got to go for something I can maintain ;p I got no excuse for teh missing ;'s though lol that is just late night coding for ya ;p

  4. #14
    Junior Member
    Join Date
    May 2007
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    2
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    Default Re: guild raid progression web site

    The url has been updated to http://www.raidprogression.com

    Thanks to all that have registered and are tracking progression, keep 'em coming!
    Bala

    Ex-Trinitas Dark Elf Warden, old Trinitas Site Administrator #2, recovering EQ2 and WoW addict, currently MMORPG free since June of 2008.

  5. #15
    Shut up & make me a drink!
    Join Date
    Nov 2006
    Posts
    248
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    Guild
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    Default Re: guild raid progression web site

    Nice work and nice site. Thank you for taking the time to do this.
    I know my sig is outdated ... but I like it.

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