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Old 08-09-2009, 04:46 PM  
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Default Re: Kurn's Tower x2

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Originally Posted by mafoe View Post
So about the last named... tank & spank namer, possess Kurn as often as possible, heal through the uncurable curse... kill the adds with "portal" in the name first... anything else? Either our dps sucked or the boss has lotsa hps.
Walkthrough -
Have kurn dpsing adds and ione only when they are down, your tank holding named. Focus on doombringers and rejuvenaters while kurn ae auto attacks everything(think he has 100% aoe frontal auto.) Rotate 3-4 people as kurn. Utility classes make good kurns still giving buffs while in the form.2 healers for each group becuase he rotates a stun on healers
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Last edited by Ballads; 08-09-2009 at 04:56 PM.
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Old 08-09-2009, 08:17 PM  
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Default Re: Kurn's Tower x2

Cool thx. That's basically what we were doing, except people need to get more of a grip about quickly possessing Kurn, and his abilities.
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Old 08-10-2009, 12:04 PM  
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Default Re: Kurn's Tower x2

possibly one of the funnest zone to run right now i have no prob running this instead of all those other shitty ones
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Old 08-10-2009, 12:10 PM  
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Default Re: Kurn's Tower x2

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Originally Posted by Illuminator View Post
Fyreflyte shows how little respect he has for the bulk of the players who aren't camping 3AM spawns. That's the fucking truth and that is going to bite him in the ass.
He really shows it in the next GU when all the loot from those 3am spawns is nerfed to worthlessness.
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Old 08-10-2009, 01:59 PM  
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Default Re: Kurn's Tower x2

Everyone knows this teirs contested gave overpowered gear from gimp named. Stop crying Nerfing crit mit wont do shit.
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Old 08-10-2009, 02:09 PM  
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Default Re: Kurn's Tower x2

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Originally Posted by gungo View Post
Everyone knows this teirs contested gave overpowered gear from gimp named. Stop crying Nerfing crit mit wont do shit.
Its not just crit mit its everything. They're reintroducing the first nerf that everyone balked at a few months ago.

As for overpowered gear from gimp named, is that our fault? No. Its SOE's fault. They were bragging about this gear in TSO beta.
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Old 08-10-2009, 02:32 PM  
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Default Re: Kurn's Tower x2

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Originally Posted by Gage View Post
Its not just crit mit its everything. They're reintroducing the first nerf that everyone balked at a few months ago.

As for overpowered gear from gimp named, is that our fault? No. Its SOE's fault. They were bragging about this gear in TSO beta.
From what I heard the nerf is going to be even less then the first nerf on avatar gear. Which most agreed was fine back then. I seriously doubt they will reintroduce the can't effect proc rates tag on most gear since the new gear scaling mechanic will basically nerf proc rates as we outlevel the gear.

Well if you agreed that gear from avatars were overpowered And you agreed it was SOE's fault for introducing it. You should have no problem with them fixing that mistake.
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Old 08-10-2009, 06:41 PM  
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Default Re: Kurn's Tower x2

dont know if the stuff is already linked but..

\aITEM 978404897 -1374466146:Ornate Necklace of Kurn's Favor\/a (first named)
\aITEM -891369681 1127047503:Kurn's Belt of Force\/a (second named)
\aITEM 537330562 1437271213:Shroud of Kurn's Tower\/a (3rd named)
\aITEM 1871126691 -677785574:Drained Choker\/a (first named and 3rd named)

also got a healer ring from second named with 3 healcrit 60healmod and 5% castspeed but cant find link anymore will seek later

Last edited by Fritsch; 08-10-2009 at 06:42 PM.
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Old 08-10-2009, 07:21 PM  
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Default Re: Kurn's Tower x2

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Originally Posted by Fritsch View Post
dont know if the stuff is already linked but..

\aITEM 978404897 -1374466146:Ornate Necklace of Kurn's Favor\/a (first named)
\aITEM -891369681 1127047503:Kurn's Belt of Force\/a (second named)
\aITEM 537330562 1437271213:Shroud of Kurn's Tower\/a (3rd named)
\aITEM 1871126691 -677785574:Drained Choker\/a (first named and 3rd named)

also got a healer ring from second named with 3 healcrit 60healmod and 5% castspeed but cant find link anymore will seek later
\aITEM 537330562 1437271213:Shroud of Kurn's Tower\/a -- I know wizards/warlocks don't easily max out their spell damage, but would they really drop that many casting skills? I would for heals, but for me less ministration just means more power cost and there are times I would sacrifice that.
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Old 08-10-2009, 07:27 PM  
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Default Re: Kurn's Tower x2

i dont know im not a wizard or warlock...

Healer Ring 2rd named
\aITEM -1621162300 1081214330:Ring of Kurn's Healers\/a
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