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Old 04-26-2007, 11:20 PM  
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Default Re: Gardner update on test

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Originally Posted by Lepios View Post
Are you really complaining about this? Honestly, he was already nerfed to the point of being able to kill him with three groups. Fuck, now all he will do you charm 8 ppl instead of like 20. He is too easy as is, and now he is even easier.

How about this sony, just take his charm away, and will your at it make him have no adds, god when will sony learn to stop nerfing shit to the point when a raid of retard blind monkeys can kill it.

I dont think it will make a big difference is what I said.

I'm not complaining that it will possibly be more challenging thats all fine and dandy, just sucks imo that they pigeon hole everyone into using the same strat.
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Old 04-27-2007, 01:10 AM  
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Default Re: Gardner update on test

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Originally Posted by Raina View Post
hes still going to be stupid easy im sure

I highly doubt that Disso makes sure there are NO pets on gardner when his charm goes off just so they cant be accused of using some "noob tactic" as you put it. Im sure you had pets taking up some of the charm intentional or not.
Im saying we've killed him for months and we never have made use of pets. In all that time did one time probably a dumbfire or swarm pet be there? Most likely, but it was never intended and honestly I didnt know pets could take charm.

So Im not sure why your offended(guessing because this was the only way you could kill gardener), but my point still stands, it was kind of a noob tactic and if you were using it you should have realized it would be fixed. For normal guilds, this isnt a change at all, and they wont even notice a difference.
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Old 04-27-2007, 05:09 AM  
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Default Re: Gardner update on test

no we dont rely on it, but we know of it, back when the charm lag was still in I have no doubt we used it to our advantage, but now hes so easy it wouldnt matter either way.
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Old 04-27-2007, 08:37 AM  
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Default Re: Gardner update on test

or you can just joust the charm and have no one charmed but your tank....it does have a range.
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Old 04-30-2007, 01:55 PM  
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Default Re: Gardner update on test

Maybe they are changing it to work the way they think it properly should. Granted i admit that taking the lag away made the encounter very easy compared to before, but maybe this is the way they want it. Just because you guys cleared all this stuff in the first few weeks does not mean that you did it correctly by there standards. They are seeing people take advantage of fights in ways they did not expect and are trying to change the encounters to fit.
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Old 05-01-2007, 01:13 AM  
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Default Re: Gardner update on test

First week my guild did gardener it took us about 4 hours if wipes and we were dumping mass dumbfires on him to take the charm. I almost went insane handing out shards before every fight.
The week after that the update, went in and we got him 3rd pull, he was way easier than before.

/shrug
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