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  1. #1
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    Default Which guilds have the best progression in relation to the hours of raiding they require to attend

    Hi Eq2flamers!

    I'd like to determine which are the guilds with the best progression related to the hours of raiding they ask to attend. There are players who want to raid endgame content but due to real life they can't commit on an hardcore schedule. This list would give them an idea of where to start looking for their future guild. This thread might be useful for those players looking for a guild that satisfies their will of raiding hard stuff with a few hours a week.
    Note: I'm aware this chart will not state who is the "best". It's obvious that the top guilds spend a lot of hours discovering and applying new strats just for 1 more kill so they'll drop down this chart, but no doubt they have the best players and organization. Datas come from Guildprogress and recruitment posts/guild websites.

    If you want to contribute to this research, start adding up all the progression kills your guild has in the following zones (guildprogress is handy for this):

    26 kills
    Toxx HM (0 - 1)
    Labs HM (0 - 2)
    Palace HM (Twins, Maalus, Sages, RT3, RT4) (0 - 5)
    Underfoot depths (0 - 17)
    Vrewwx HM (0 - 1)

    and

    15 kills
    Toxx HM (0 - 1)
    Labs HM (0 - 2)
    Palace HM (Twins, Maalus, Sages, RT4) (0 - 4)
    Underfoot Depths (Vaclaz HM, Construct HM, Wing 3) (0 - 7)
    Vrewwx HM (0 - 1)


    Then divide these 2 numbers by your average weekly raid hours. Most guilds have fixed days/starting hour/ending hour so this will be easy for them. Others will call the raid when the targets are acquired, so it will be more difficult to give an exact number, just use good sense and find the average value.

    When done, post your 2 numbers using the following template:

    Guild (server) :
    Hours of weekly raiding :
    Number of kills X/26 and Y/15 :
    Quality parameters (Divide X and Y by weekly hours) :

    Kills=progression mobs a guild is able to kill (the 26 targets are a personal choice and can be questioned, I agree. I chose them among all the hardest non-contested T9 raid zones that also average guilds can kill. Munzok and Miragul were left out for speeding up my research and calculation of datas. The 15 targets are a more restricted selection oriented to the players looking for extreme end content)

    Hours= the hours a recruit/member has to spend to have 100% attendance in the guild, now or in the future expansions. Example: if now all the content is in farm status for your guild and it's doable in 8 hours, it doesn't matter. If I join you and new content is released, I won't have 100% attendance showing up only for those 8 hours each week. I'll need all 20 or more your guild rules require. Optional raids (not awarding neither dkps nor attendance points) are not counted.



    Standings (26 kills sample)

    2.66 Equestrian Prep (Unrest) 16/6
    1.77 Vigilance (Lucan D'Lere) 16/9
    1.56 Azure Skies (AB) 25/16
    1.52 Vindicate Everfrost) 16/10.5
    1.50 Elysium (Crushbone) 18/12
    1.50 Ascend (Runnyeye) 15/10
    1.43 Revelations (Kithicor) 23/16
    1.42 Troops of Doom (Guk) 20/14
    1.41 Holy Grail (Splitpaw) 17/12
    1.41 Purity (Nagafen) 17/12
    1.38 Paradise lost (Oasis) 18/13
    1.33 Veeshans fury (AB) 16/12
    1.31 Vivere militare est (Valor) 19/14.5
    1.30 Saints of Norrath (Blackburrow) 17/13
    1.29 Odium (Innovation) 22/17
    1.26 Psychotic (Nagafen) 19/15
    1.26 Godmode (Crushbone) 19/15
    1.25 Shoukin (Najena) 25/20
    1.22 Electus vir (AB) 11/9
    1.20 Ne Plus Ultra (Guk) 24/20
    1.20 Onyx (Nagafen) 24/20
    1.18 Equilibrium (Unrest) 26/22
    1.16 Paradigm (Unrest) 14/12
    1.14 Deviation (Splitpaw) 16/14
    1.14 Black sheep (Oasis) 16/14
    1.13 Symphony of the light (Najena) 17/15
    1.13 Rapture (Blackburrow) 17/15
    1.12 Ascendant (Unrest) 18/16
    1.12 Desolation (AB) 18/16
    1.10 Validus (Splitpaw) 22/20
    1.10 Mojo Rising (Oasis) 11/10
    1.08 Dracos reborn (Butcherblock) 20/18.5
    1.08 Genesis (Crushbone) 13/12
    1.06 Ancient prophecy (AB) 17/16
    1.13 Godmode (Crushbone) 17/15
    1.04 Harpers of Norrath (Runnyeye) 11/10.5
    1.02 Strike (Lucan D'Lere) 23/22.5
    1.00 Fusion (Runnyeye) 18/18
    1.00 Trinity (Kithicor) 16/16
    1.00 Mythic Legion (Runnyeye) 14/14
    0.97 Absolution (Nektulos) 22/22.5
    0.97 Conviction (Mistmoore) 18/18.5
    0.96 Apocalypse (Storms) 18/18.75
    0.91 Fusion (Permafrost) 11/12
    0.91 Dragons decree (Butcherblock) 11/12
    0.91 Heaven and earth (Blackburrow) 11/12
    0.91 Vendetta (Crushbone) 11/12
    0.85 Cataclysm (Permafrost) 17/20
    0.84 Xanadu (Runnyeye) 25/29.5
    0.75 KotWS (Splitpaw) 12/16
    0.73 Wanderers of Norrath (Nektulos) 11/15
    0.60 Legion of Steel (Kithicor) 9/15

    Standings (15 kills sample)

    1.00 Equestrian Prep (Unrest) 6/6
    0.93 Azure Skies (AB) 15/16
    0.75 Shoukin (Najena) 15/20
    0.75 Revelations (Kithicor) 12/16
    0.70 Odium (Innovation) 12/17
    0.68 Equilibrium (Unrest) 15/22
    0.65 Ne Plus Ultra (Guk) 13/20
    0.65 Onyx (Nagafen) 13/20
    0.64 Troops of Doom (Guk) 9/14
    0.62 Vivere militare est (Valor) 9/14.5
    0.58 Elysium (Crushbone) 7/12
    0.55 Validus (Splitpaw) 11/20
    0.55 Electus vir (AB) 5/9
    0.55 Vigilance (Lucan D'Lere) 5/9
    0.53 Strike (Lucan D'Lere) 12/22.5
    0.53 Psychotic (Nagafen) 8/15
    0.53 Godmode (Crushbone) 8/15
    0.53 Paradise lost (Oasis) 7/13
    0.50 Xanadu (Runnyeye) 15/29.5
    0.50 Holy Grail (Splitpaw) 6/12
    0.50 Genesis (Crushbone) 6/12
    0.50 Purity (Nagafen) 6/12
    0.50 Ascend (Runnyeye) 5/10
    0.50 Mojo Rising (Oasis) 5/10
    0.48 Absolution (Nektulos) 11/22.5
    0.48 Dracos reborn (Butcherblock) 9/18.5
    0.47 Harpers of Norrath (Runnyeye) 5/10.5
    0.47 Vindicate (Everfrost) 5/10.5
    0.46 Saints of Norrath (Blackburrow) 6/13
    0.43 Ascendant (Unrest) 7/16
    0.43 Desolation (AB) 7/16
    0.41 Veeshans fury (AB) 5/12
    0.41 Paradigm (Unrest) 5/12
    0.41 Fusion (Permafrost) 5/12
    0.41 Dragons decree (Butcherblock) 5/12
    0.41 Heaven and earth (Blackburrow) 5/12
    0.41 Vendetta (Crushbone) 5/12
    0.40 Symphony of the light (Najena) 6/15
    0.40 Rapture (Blackburrow) 6/15
    0.38 Fusion (Runnyeye) 7/18
    0.37 Conviction (Mistmoore) 7/18.5
    0.37 Apocalypse (Storms) 7/18.75
    0.37 Ancient prophecy (AB) 6/16
    0.35 Deviation (Splitpaw) 5/14
    0.35 Mythic Legion (Runnyeye) 5/14
    0.35 Black sheep (Oasis) 5/14
    0.33 Wanderers of Norrath (Nektulos) 5/15
    0.31 Trinity (Kithicor) 5/16
    0.31 KotWS (Splitpaw) 5/16
    0.30 Cataclysm (Permafrost) 6/20
    0.26 Legion of Steel (Kithicor) 4/15

  2. #2
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Guild (server) : Ascend (runnyeye)
    Number of kills : 15
    Hours of weekly raiding : 10
    Quality parameter (kills divided by hours) : 1.5

  3. #3
    gage pls Udoaka's Avatar
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Equil
    Everything + MMB + Munzok (lol at anything but hm icy keep dragon being a kill?)
    22 (Usually shorter)

  4. #4
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    ibcb?

  5. #5
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Edited taking into consideration only HM killls

  6. #6
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    This list is dumb because I don't care if you raid half as much as Equilibrium.

    You're not killing half the content they are, no matter what the numbers say.

    All the good loot is from mobs you guys haven't killed.

    I don't know if you were looking for a way to give your guild a pat on the back or what, but this thread is stupid.

  7. #7
    :(
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Guild (server) : Equestrian Prep (Unrest)
    Number of kills : 18
    Hours of weekly raiding : 6
    Quality parameter (kills divided by hours) : 3


    They win.

  8. #8
    Banned
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    Virgins and Nerds

    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Quote Originally Posted by Buffrat View Post
    Guild (server) : Equestrian Prep (Unrest)
    Number of kills : 18
    Hours of weekly raiding : 6
    Quality parameter (kills divided by hours) : 3


    They win.

    our secret guild hasn't made our progression public, but we win.

  9. #9
    Senior Member
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    Cheshyre/Azleya
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    Crushbone

    Default Re: Which is the guild with the best kills/weekly hours ratio?

    This thread is fucking stupid. Not all hard-mode mobs are created equal.

    For the love of god, somebody carebear this shit.

  10. #10
    Scito te ipsum Slippery's Avatar
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    Default Re: Which is the guild with the best kills/weekly hours ratio?

    Quote Originally Posted by Udoaka View Post
    Equil
    Everything + MMB + Munzok (lol at anything but hm icy keep dragon being a kill?)
    22 (Usually shorter)
    Technically speaking that isn't really right anyways. 3 hours for MMB, MPS, Tox, Palace, and Labs, 4 hours through theerax, then whatever for Yael. Realistically once Yael is on farm like 8 hours worth or raid time. But you generally have twice a week for all of it.

    But this thread is dumb. People aren't killing everything. If all you are doing is farming shit you can kill and not spending time on new stuff you are retarded.

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