Quote:
Originally Posted by Ishbu
Not willing to camp named? You dont deserve fabled loot.
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That is a retarded statement.
Person A walks into a room, named is up. They move on.
Person B walks into a room, named is not up. Person B kills 10 placeholders and spends 2 and half hours to get the named.
This does not make the disticntion of who deserves fabled loot.
There are 20+ mobs to camp for the quest line, and if someone is just really unlucky with named spawns they can spend over 40 hours sitting around versus someone else who had the named all pop after 1 or 2 kills and gets done in 20. The reward ends up being just the same, even though someone was willing to spend double the time doing it.
IMO the quest should have just had about 8-10 camps, then I would agree that this change is unnecessary. But its just too close to the next tier to not take all camping out in order to make it more enjoyable to do when the reward wont be worth as much.
If they do add a lot of camping with ROK epics I really hope they can make a few changes:
-add in /gems or something entertaining to do, because camping sure isnt.
-If you have a quest for a named, have the mobs around it and the PH drop little items that can be used to spawn the named (like
the Guurok on the isle) once you get like 6-10 of em and put em where the PH spawns you get the named. They can even take loot off the force-spawned one for all I care.
-cap on the number of times a PH can spawn w/out seeing the named (6-8)