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Thread: Hounds of War

  1. #41
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    Default Re: Hounds of War

    Quote Originally Posted by khilendel View Post
    That's all well and good, but I'm still of the opinion that if you can kill 5 out of 6 in less than half their time check, the 6th shouldn't be a 25 minute (fail) fight.

    Either the other 5 need to be buffed drastically, or vallon needs a small nerf, it shouldn't require 200% the dps to kill of any other.
    Oh, I definately agree with you. They all should be more in line with Vallon in my opinion because that fight feels like it is exactly where the contested content should be, not as difficult as most of the instanced CM content but definately harder than all of the EM mobs.

  2. #42
    Trafficker Rippt's Avatar
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    Default Re: Hounds of War

    contested != hard
    contested == rarity
    Ripptx :: Assassin
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    Until you try to make up for a lack of skill with twice as much effort, you'll never know how much you can't do~!

  3. #43
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    Default Re: Hounds of War

    Quote Originally Posted by Rippt View Post
    contested != hard
    contested == rarity
    I would agree if these were actually rare, but they're not. You can get 12 of these every week which makes them pretty common. The 3 Good ones should be on 1 timer and the 3 Zeks on 1 timer, then they would be rare.

  4. #44
    Trafficker Rippt's Avatar
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    Default Re: Hounds of War

    The point is, hard mobs aren't contested. Contested mobs have bloated rewards because only x amount of items flow into the game world in y time. Not because they're harder.

    See: Soren -- Can you really call that contested?
    Ripptx :: Assassin
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    Until you try to make up for a lack of skill with twice as much effort, you'll never know how much you can't do~!

  5. #45
    Senior Member Drumstix42's Avatar
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    Default Re: Hounds of War

    True enough.
    Raiding IRL now
    "I know I just met you, and this is crazy,
    Here's my bath salts, your face is tasty."


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